Angel is an extrapolation of the Charlie crossed with a Gidget: the Angel swaps out robotics components, adding a dedicated vise grip (or two) and a roughly generic cutting tool. Angel does its work regardless of topography.
It is equipped with a close-range 3D object-mapping depth-aware camera and a motion-detection sensor which can provide additional infrared capabilities. The close-range object mapping camera translates the drone’s field of view into a realtime 3D display with distance calculations, estimated tensile strength of presumed material composition and collision detection for intuitive robotics interaction.
The Angel capitalizes on the quadcopter’s inherent advantages of agility and speed: it can be wherever it needs to be. This model differs significantly from the Gidget with the addition of computer-aided interpretation of materials based on image analysis and universal robotics components such as a vise grip for bracing eliminates the battery drain of maintaining hovering, regardless of the approach position – even upside-down.
Like all the commercial models, the Angel is designed to support both multiple pilots on a single display / drone as well as fleet operations of multiple drones to a single display / pilot.